Experience Gain Bug/Exploit

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Experience Gain Bug/Exploit

Post  BLUBBER on Fri Jan 11, 2013 7:33 pm

When the game session doesn't have a red player, the experience percentage will not properly calculate and instead simply be stuck as the difficulty modifier(so on normal you will gain 85%).
This happens in both 9.2 and 9.3 and allows for much faster levelling for most heroes(150% gain rate on bossruns is pretty neat Very Happy )

Also in 9.3 the green player starts the game imprisioned between his and his neighbours house and a lamppost blocking the exit. Not really much of problem since you can just teleport out, but still kinda annoying.

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Re: Experience Gain Bug/Exploit

Post  Karifean on Fri Jan 11, 2013 9:09 pm

Oh wow, thanks for those reports. Greatly appreciated.

Edit: Hmm, the Player Green spawn location was easy enough to fix, but I can't seem to locate the reason why the Exp Rate problem occurs.

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Re: Experience Gain Bug/Exploit

Post  psxlover on Fri Jan 11, 2013 10:25 pm

I remember it was reported in 0.9.2 too and the fix wasn't hard. I kept a list of the bugs in one of the maps but I can't find it now. I'll check it when I get a chance.
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