Simple, yet very useful

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Simple, yet very useful

Post  gus_skywalker on Sun Apr 07, 2013 2:41 am

I wanna suggest that when we -save, the save code goes into clipboard
that way we can simply paste it in a notepad and save the notepad =)
it could be a different command, like -savecb or -savecopy;
whatever you guys desire it to be
it would be very helpful, because it's a pain in the ass always copying those stupid codes hahah =)

thanks for the read!

rabbit

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Re: Simple, yet very useful

Post  Karifean on Sun Apr 07, 2013 3:22 am

Unfortunately, this is not possible in WarCraft III. I'd suggest using GameCaptureX, which prints the code in text so you can copy it.

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Re: Simple, yet very useful

Post  Sworddragon on Sun Apr 07, 2013 6:16 am

In this thread is already a suggestion to use savefiles. I'm hoping such a system will be integrated in the next version.

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Re: Simple, yet very useful

Post  gus_skywalker on Mon Apr 08, 2013 8:16 pm

ah, the old WC3 limitations =/

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Re: Simple, yet very useful

Post  Shyido on Tue Apr 09, 2013 8:27 pm

(google translator)
I have a map (Guild of hypos) that use the save, the game creates a notepad and saved in the folder of warcraft.
It creates a folder called Savegames, the title of the notebook is the character to using beside the next level and the time saved -> Assassin (Lv.15) - 01, 54, 31
While some code appears on contents
(surely this function still has bugs because these codes should not appear)
the important thing is that among the codes, also appears my Save.

PreloadFiles function takes nothing returns nothing

call Preload ("")
-load! 1ISB-ADQXO-kafnZ-o0vJ1-b-3KrB M6i $!-f # R @> -! GeT
/ / ")
call PreloadEnd (0.0)

endfunction

think they can do something similar?

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Re: Simple, yet very useful

Post  psxlover on Tue Apr 09, 2013 8:53 pm

Shyido wrote:(google translator)
I have a map (Guild of hypos) that use the save, the game creates a notepad and saved in the folder of warcraft.
It creates a folder called Savegames, the title of the notebook is the character to using beside the next level and the time saved -> Assassin (Lv.15) - 01, 54, 31
While some code appears on contents
(surely this function still has bugs because these codes should not appear)
the important thing is that among the codes, also appears my Save.

PreloadFiles function takes nothing returns nothing

call Preload ("")
-load! 1ISB-ADQXO-kafnZ-o0vJ1-b-3KrB M6i $!-f # R @> -! GeT
/ / ")
call PreloadEnd (0.0)

endfunction

think they can do something similar?

The answer is there:
http://fferpg.just-forum.net/t98-development-stuff

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Re: Simple, yet very useful

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